[Options] name = Quercus Alba showname = Alba side = wit blips = male category = AAI [Time] punch = 0 transform = 0 hand = 0 damage = 0 breakdown = 0 albacutin = 0 albatranscutin = 0 rest = 0 [Emotions] number = 18 1 = Normal#-#alba-normal#0# 2 = Thoughtful#-#alba-thoughtful#0# 3 = PunchGrr#punch#alba-grr#1# 4 = Punch#-#alba-punch#1# 5 = Alba-threaten#rest#alba-threaten#0# 6 = Transform#transform#realalba-normal#1# 7 = RealNoraml#-#realalba-normal#0# 8 = realalba-serious#-#realalba-serious#0# 9 = Handflip#hand#realalba-hand#1# 10 = RealBored#-#realalba-bored#0# 11 = Beard#-#realalba-beard#0# 12 = Medal#-#realalba-medal#0# 13 = Sweat#-#realalba-sweat#0# 14 = Damage#damage#realalba-damage#1# 15 = Breakdown#breakdown#alba-old#1# 16 = Old#-#alba-old#0# 17 = cutin#albacutin#alba-normal#1# 18 = cutin2#albatranscutin#realalba-medal#1# [SoundN] 1 = 0 2 = 0 3 = sfx-smack 4 = 0 5 = 0 6 = aai-alba-transform 7 = 8 = 0 9 = 0 10 = 0 11 = 0 12 = 0 13 = sfx-stab2 14 = aai-alba-damage 15 = aai-alba-breakdown 16 = 17 = aai-rebuttal 18 = aai-rebuttal [SoundT] 1 = 0 2 = 0 3 = 10 4 = 10 5 = 0 6 = 0 7 = 5 8 = 0 9 = 0 10 = 0 11 = 0 12 = 0 13 = 0 14 = 0 15 = 0 16 = 0 17 = 0 18 = 0 19 = 1 20 = 1