// Apollo // Apollo 3D B // Apollo_Counsel // ApolloDD // ApolloDD Wit // ApolloDDWit // Apollo Leg // ApolloSOJ // ApolloSoJWit // [Options] name = ApolloSOJ showname = Apollo side = def gender = male scaling = smooth category = SOJ [Time] gotcha = 0 gotit = 0 bashful-to-normal = 0 bash-to-normal = 0 confident-to-normal = 0 damage = 0 damaged-to-normal = 0 damagelip = 0 damagelip-to-normal = 0 deskslam = 0 eyesclosedthinking-to-normal = 0 headslam = 0 nod = 0 paper-to-normal = 0 point = 0 pointing-to-normal = 0 prebash = 0 prebashful = 0 prebeadpain = 0 preconfident = 0 preeyesclosedbash = 0 preeyesclosedthinking = 0 prepaper = 0 presweat = 0 prethinking = 0 prewrist = 0 shake = 0 slammed-to-normal = 0 superobjection = 0 sweating-to-normal = 0 thinking-to-normal = 0 wrist-to-normal = 0 Apolloroute = 0 pre-percieve = 0 pre-percieveintro = 0 iseeit = 0 perFULL = 0 [Emotions] number = 45 1 = Normal#-#normal#0# 2 = Paper#prepaper#paper#1# 3 = Thinking#prethinking#thinking#1# 4 = Confident#preconfident#confident#1# 5 = Nod#nod#normal#1# 6 = Zoom#-#zoom#5#0 7 = ToNormal#paper-to-normal#normal#1# 8 = ToNormal#thinking-to-normal#normal#1# 9 = ToNormal#confident-to-normal#normal#1# 10 = Shake#shake#normal#1# 11 = Wrist#prewrist#wrist#1# 12 = Whoops#presweat#sweat#1# 13 = Slam#deskslam#slammed#1# 14 = Point#point#point#1# 15 = Damage#damagelip#damagedlip#1# 16 = NoAsspull#wrist-to-normal#normal#1# 17 = ToNormal#sweating-to-normal#normal#1# 18 = ToNormal#slammed-to-normal#normal#1# 19 = ToNormal#pointing-to-normal#normal#1# 20 = ToNormal#damagelip-to-normal#normal#1# 21 = Superobjection#superobjection#superobjection#1# 22 = Bashful#prebash#bash#1# 23 = Closedthinking#preeyesclosedthinking#eyesclosedthinking#1# 24 = GotIt#gotit#confident#1# 25 = PreThought#Apolloroute#ApolloRoute#1#0 26 = BeadPain#prebeadpain#beads#1# 27 = BashClosed#prebashful#basheyesclosed#1# 28 = ToNormal#eyesclosedthinking-to-normal#normal#1# 29 = Gotcha#gotcha#confident#1# 30 = Thought#-#ApolloRoute#5#0 31 = SweatSlam#deskslam#sweatslammed#1# 32 = Collapse#headslam#headslammed#1# 33 = Defeated#-#defeated#0# 34 = Lean#-#lean#0# 35 = CoNormal#-#conormal#0# 36 = CoSerious#-#coserious#0# 37 = CoThink#-#cothinking#0# 38 = CoSmug#-#cosmug#0# 39 = CoPumped#-#copumped#0# 40 = CoSweat#-#cosweat#0# 41 = PerceiveWhite#pre-percieveintro#light#1#0 42 = WhiteEye#pre-percieve#percieve#1#0 43 = PerceiveFull#perFULL#percieve#1#0 44 = FOCUSING#-#percieve#5#0 45 = GotchaBitch#iseeit#point#1#0 [SoundN] 1 = 0 2 = 0 3 = 0 4 = 0 5 = 0 6 = 0 7 = 0 8 = 0 9 = 0 10 = 0 11 = 0 12 = soj-katonk 13 = et-deskslam 14 = soj-objection 15 = et-stab 16 = 0 17 = 0 18 = 0 19 = 0 20 = 0 21 = et-objection 22 = 0 23 = 0 24 = et-objection 25 = dd-thoughtroute 26 = et-stab 27 = 0 28 = 0 29 = dd-apollo-gotcha 30 = 0 31 = et-deskslam 32 = soj-apollo-facedesk 33 = 0 34 = 0 35 = 0 36 = 0 37 = 0 38 = 0 39 = 0 40 = 0 41 = aj-apollo-pre-percieve 42 = et-maaagical-2 43 = aj-apollo-pre-percieve 44 = 0 45 = dd-apollo-percieve [SoundT] 1 = 0 2 = 1 3 = 0 4 = 0 5 = 0 6 = 0 7 = 0 8 = 0 9 = 0 10 = 0 11 = 0 12 = 1 13 = 9 14 = 4 15 = 1 16 = 0 17 = 1 18 = 0 19 = 0 20 = 0 21 = 17 22 = 0 23 = 0 24 = 1 25 = 1 26 = 1 27 = 0 28 = 0 29 = 1 30 = 0 31 = 9 32 = 26 33 = 0 34 = 0 35 = 0 36 = 0 37 = 0 38 = 0 39 = 0 40 = 0 41 = 0 42 = 0 43 = 0 44 = 0 45 = 0